|
The Nullarbor demo party is a combined game development and demoscene event in Australia. The event takes place at the beginning of every year in Perth, Western Australia. It was named Nullarbor in reference to Perth's physical isolation from the rest of the Australia. Like other similar demo parties worldwide, it provides a platform for game developers and graphic artists to showcase their skills. The event is supported by Edith Cowan University, the Western Australian government, Perth ACM SIGGRAPH, Perth IGDA, and many game developers (e.g. :Microsoft and Interzone Games), and is managed by Adrian Boeing and Martin Masek. The party is also supported internationally by demo scene groups from Europe and the USA.〔(【引用サイトリンク】title=Nullarbor 2007 )〕 Nullarbor differs from many other demoparties: it does not try to keep the demoscene underground, instead it tries to promote democulture to a wider audience. Nullarbor targets academia, government and industry to promote game development and democulture in order to legitimize the scene. As a result, some of the demo entries diverge from the standard demoscene expectations, for example "Landscape Visualization", which placed 2nd in the demo competition, which were poorley received by the European demoscene 〔(【引用サイトリンク】title=Landscape Visualization )〕 which still retains a hacker culture. Nullarbor is sometimes also referred to as "notrees", which is a play on the name 'Nullarbor'. In 2007, the event was retitled to "Interzone nullarbor 2007", or iz null in a shortened form. == Competitions == The party includes multiple competitions, including but not limited to: * video game development * combined demo * 64k intro * machinima * music * graphics * short film ("wild") / animation 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Nullarbor (demo party)」の詳細全文を読む スポンサード リンク
|